Use the 'Load species' code below to force the game to have the desired character type. Find all 45 Predator trophy belts Game Over, Man! Complete all three Campaigns Get to The Chopper! Recover Weyland's datapad Grim Reaper.
Go Back to main page of Aliens vs.Predator (2010) PC Cheats. "LEANSCALE #" - change the amount the camera tilts when side-stepping. "SKY_BLUE #" - change the blue component in a sky. "SKY_GREEN #" - change the green component in a sky. "SKY_RED #" - change the red component in a sky. "DOPPLERSHIFT #" - enable/disable the Doppler shifting on the Alien player's sounds. "WIREFRAMEMODE #" - display the environment and/or characters using wireframe graphics. For those interested, the "JohnWooMode" cheat uses this effect dynamically, so that time passes slower the more action is happening on screen.
"TIMESCALE 0.5" will make time pass at half the normal speed. "TIMESCALE #" - change the rate at which time flows in the game, e.g. "MOTIONTRACKERSPEED" - allows the player to speed up/slow down the pulse rate of the Marine's motion tracker (range from 0-16, default is 1). The following CONSOLE VARIABLES are made available (replace the # sign with a number), in-game help is available by typing the "LISTVAR" command at the console: Add "-l" followed by a list of letters corresponding to the characters you want to load: For a bot to be created its model must exist in the current level however, the models may be forced to be loaded through a command line option. Note: creating bots may cause crashes and unexpected game behavior. "PRAETORIANBOT" - creates a Praetorian Alien. "PREDALIENBOT" - creates a Predator-Alien. "PREDOBOT #" - creates a Predator of type #. "MARINEBOT #" - creates a Marine (or civilian) of type #. "ALIENBOT" - creates an Alien in front of the player.
"GIMME_CHARGE" - Full Energy for Predator Repeated use makes a brighter and brighter light. "LIGHT" - creates a light source near the player. "SHOWPOLYCOUNT" - displays the number of rendered polygons per frame on-screen. "SHOWFPS" - displays the current frame-rate per second on-screen. "GOD" - makes the player immortal: player will still take damage, but will not die when they reach zero health. The following CONSOLE COMMANDS are made available by this option, in-game help is available by typing in "LISTCMD" at the console: but can't open up any new game levels or features. This basically means that players can examine a level to which they already have access with invulnerability, infinite weapons, etc. In this mode Multiplayer is not available, levels will not be flagged as completed, and no new official cheat modes will become available. This number is also displayed any time a game is saved or loaded.Īdvanced users may now access some of the game's internal debugging commands (which include features such as immortality) by running the game with the command line option "-debug" (e.g. "SAVESLEFT" displays how many saves the player has remaining in the current level at the current difficulty. "SAVE #"/"LOAD #" (# is a number from 1-8) which save/load to/from slot number #. "QUICKSAVE"/"QUICKLOAD" which always save/load to/from the first save slot. Then when in the mission press the tilde (~) key to bring down the console and then you can type the following codes: Ie: "C:\Fox\Aliens Versus Predator" -lampcxtr -debug Secondly: Add -lampcxtr -debug to the command line.